Grail Launch Day
What shipped, what it cost, and what carried from the demo.
Grail launched on Steam on 1 September 2026 as Sokpop Collective’s 112th game. Developer and publisher are both Sokpop. Platforms are Windows and macOS. Engine is GameMaker. This page is the store sheet. Patch mechanics live on version 1.0. How to play lives on getting started.
Price and bundles
US list is $9.99. Launch week ran a 20% introductory offer at $7.99 through 8 September 2026. Bundles at launch included pairings with Oaken Tower, Backpack Battles, and Stacklands at extra discounts. Prices move; check Steam before you treat $7.99 as permanent.
The free demo (app 4537510) existed from April 2026 with Very Positive demo reviews. Demo-exclusive cosmetics were promised to carry into the full game. Ratagnan skins, card backs, and alt art you earned there should still be in the chest row. Characters you did not have — Mabel, Zappy — still cost trophies.
Size, cloud, achievements
Windows depot is about 218 MB on disk. macOS is separate. Steam Cloud is on. Family Sharing is on. 23 achievements. Accessibility flags include adjustable text, custom volume, mouse-only, save anytime, play at your own pace, and playable without timed input. That matches a game whose combat is automatic. Controls.
Languages
Steam lists eleven interface languages: English, French, Italian, German, Spanish (Spain), Dutch, Japanese, Korean, Portuguese (Brazil), Simplified Chinese, Traditional Chinese. This wiki covers English, French, German, and Spanish — the mainstream set without Simplified Chinese. The game client may offer more than the wiki.
Peak and reception
Launch-day concurrent sat in the mid hundreds (about 485 peak on 1 September, hundreds still in-game the next morning). Review score started Very Positive on a small sample. Those numbers will move. They are a temperature check, not a lifetime grade. A longer fan verdict is the review.
What you actually get in the box
- PvP autobattler deckbuilder, 15–45 minute runs
- 300+ cards, 100+ traits
- Three heroes with unique pools (Ratagnan free, others trophy-gated)
- Asynchronous player battles, six wins / four losses
- Day-10 boss and endings
- Cardopedia with traits, lore, alt art
- Trophies for cosmetics and unlocks
You do not get live lobby PvP. You do not get a shared session with a friend in the same fight. You do get snapshots of other decks at the end of each day. PvP battles.
Where to go after you buy
- Install, finish the remade tutorial.
- Getting started and how to play.
- One Ratagnan six-win attempt using starter builds.
- Then trophies, Mabel or Zappy if you want them.
- Store and studio links stay on the links hub.
If Steam is still on the intro sale, you already know. If it is not, $9.99 is the number this page will quote until Sokpop changes it. For mechanical patches after launch week, stay on the updates hub.
Frequently Asked Questions
Quick answers to the most common questions.
What day did Grail launch?
1 September 2026 on Steam.
What platforms?
Windows and macOS. It is a GameMaker build with Steam Cloud.
How much does Grail cost?
$9.99 list, $7.99 during the launch introductory offer through 8 September 2026. Confirm on Steam.
Does the demo progress carry over?
Cosmetics were promised to carry. Unlocks for Mabel and Zappy still cost trophies in the full game.
How many languages does the game have?
Eleven interface languages on Steam. This wiki covers English, French, German, and Spanish.
Is Grail on consoles at launch?
No. Launch is Windows and macOS on Steam. Wait for Sokpop before assuming a console SKU.
How long is a typical run at launch?
About 15 to 45 minutes to six player-battle wins or four losses. That did not change from the demo loop.